globals [coin] turtles-own [age missionaccomplished?] breed [dominants dominant] breed [heterozygotes heterozygote] breed [recessives recessive] ;;;;; ;; Basic Setup ;;;;; to startup setup end to setup ca if randomtraits? = false ;; Creates turtles based on user-selected distributions of genotypes [create-dominants #dominants create-heterozygotes #heterozygotes create-recessives #recessives] if randomtraits? = true ;; Creates turtles with a random distribution of genotypes [create-dominants random 10 create-heterozygotes random 10 create-recessives random 10] ask dominants [set color blue ;; Gives homozygous dominant turtles a blue phenotype set xcor random-xcor set ycor random-ycor] ask heterozygotes [set xcor random-xcor ;; Gives heterozygous turtles either a blue or a green phenotype set ycor random-ycor ifelse showasdifferent? = true [set color green] [set color blue]] ask recessives [set color yellow ;; Gives homozygous recessive turtles a yellow phenotype set xcor random-xcor set ycor random-ycor] ask turtles [set age 0 set missionaccomplished? false] end to go if count turtles < 2 [stop clear-turtles] ;; Makes sure there are enough turtles in the world to reproduce and increase the population size move reproduce getolder ;; See "Components of "Go"" below for details expire update-plot tick end ;;;;; ;; Components of "Go" ;;;;; to move ;; Turtles move randomly ask turtles [rt random 360 fd 1] end to reproduce ;; When two turtles who have reached the user-set reproductive age land on the same patch, ask turtles [if count dominants-here = 2 ;; they produce a single new turtle with a genotype determined by the rules of Mendelian Genetics and age > reproage [hatch-dominants 1 [set age 0 set color blue set missionaccomplished? false] set missionaccomplished? true]] ask turtles [if count dominants-here = 1 and count heterozygotes-here = 1 and age > reproage [set coin one-of (list 0 1) if coin = 0 [hatch-heterozygotes 1 [set age 0 ifelse showasdifferent? = true [set color green] [set color blue] set missionaccomplished? false] set missionaccomplished? true] if coin = 1 [hatch-dominants 1 [set age 0 set color blue set missionaccomplished? false] set missionaccomplished? true]]] ask turtles [if count dominants-here = 1 and count recessives-here = 1 and age > reproage [hatch-heterozygotes 1 [set age 0 ifelse showasdifferent? = true [set color green] [set color blue] set missionaccomplished? false] set missionaccomplished? true]] ask turtles [if count recessives-here = 2 and age > reproage [hatch-recessives 1 [set age 0 set color yellow set missionaccomplished? false] set missionaccomplished? true]] ask turtles [if count recessives-here = 1 and count heterozygotes-here = 1 and age > reproage [set coin one-of (list 0 1) if coin = 0 [hatch-heterozygotes 1 [set age 0 ifelse showasdifferent? = true [set color green] [set color blue] set missionaccomplished? false] set missionaccomplished? true] if coin = 1 [hatch-recessives 1 [set age 0 set color yellow set missionaccomplished? false] set missionaccomplished? true]]] ask turtles [if count heterozygotes-here = 2 and age > reproage [set coin one-of (list 0 1 1 2) if coin = 0 [hatch-dominants 1 [set age 0 set color blue set missionaccomplished? false] set missionaccomplished? true] if coin = 1 [hatch-heterozygotes 1 [set age 0 ifelse showasdifferent? = true [set color green] [set color blue] set missionaccomplished? false] set missionaccomplished? true] if coin = 2 [hatch-recessives 1 [set age 0 set color yellow set missionaccomplished? false] set missionaccomplished? true]]] end to getolder ;; Turtles age in order to reach reproductive age and ultimately die ask turtles [set age age + 1] end to expire ;; Turtles do not last forever. Their death rate is proportionate to their population size ask turtles [if missionaccomplished? = true and random (maxnumber) < (count turtles) [die]] end ;;;;; ;; Selection Methods ;;;;; to bottleneck ;; Allows the user to kill off 3/4 of the population at random with a single click ask turtles [set age 0] ask turtles [if ByLocation? = true [if xcor > 1 or ycor < 1 [die]]] ;; Kills turtles within Quadrants I, III and IV if ByLocation? = false [ask n-of (round (count turtles * .75)) turtles [die]] ;; Kills 3/4 of the turtles at random update-plot end to select ;; Allows the user to put as much selection pressure as they desire on any or all of the genotypes if selectionvictims = "recessives" [ask recessives [set coin one-of (list 1 2 3 4 5 6 7 8 9 10) if ( recessive-survival? = 0 and ( coin != 0 )) or (recessive-survival? = 10 and ( coin != 1 )) or (recessive-survival? = 20 and ( coin != 1 and coin != 2 )) or (recessive-survival? = 30 and ( coin != 1 and coin != 2 and coin != 3 )) or (recessive-survival? = 40 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 )) or (recessive-survival? = 50 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 and coin != 5 )) or (recessive-survival? = 60 and ( coin = 1 or coin = 2 or coin = 3 or coin = 4 )) or (recessive-survival? = 70 and ( coin = 1 or coin = 2 or coin = 3 )) or (recessive-survival? = 80 and ( coin = 1 or coin = 2 )) or (recessive-survival? = 90 and ( coin = 1 )) or (recessive-survival? = 100 and ( coin = 0 )) [die]]] if selectionvictims = "dominants" [ask dominants [set coin one-of (list 1 2 3 4 5 6 7 8 9 10) if ( dominant-survival? = 0 and ( coin != 0 )) or (dominant-survival? = 10 and ( coin != 1 )) or (dominant-survival? = 20 and ( coin != 1 and coin != 2 )) or (dominant-survival? = 30 and ( coin != 1 and coin != 2 and coin != 3 )) or (dominant-survival? = 40 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 )) or (dominant-survival? = 50 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 and coin != 5 )) or (dominant-survival? = 60 and ( coin = 1 or coin = 2 or coin = 3 or coin = 4 )) or (dominant-survival? = 70 and ( coin = 1 or coin = 2 or coin = 3 )) or (dominant-survival? = 80 and ( coin = 1 or coin = 2 )) or (dominant-survival? = 90 and ( coin = 1 )) or (dominant-survival? = 100 and ( coin = 0 )) [die]]] if selectionvictims = "heterozygotes" [ask heterozygotes [set coin one-of (list 1 2 3 4 5 6 7 8 9 10) if ( heterozygote-survival? = 0 and ( coin != 0 )) or (heterozygote-survival? = 10 and ( coin != 1 )) or (heterozygote-survival? = 20 and ( coin != 1 and coin != 2 )) or (heterozygote-survival? = 30 and ( coin != 1 and coin != 2 and coin != 3 )) or (heterozygote-survival? = 40 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 )) or (heterozygote-survival? = 50 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 and coin != 5 )) or (heterozygote-survival? = 60 and ( coin = 1 or coin = 2 or coin = 3 or coin = 4 )) or (heterozygote-survival? = 70 and ( coin = 1 or coin = 2 or coin = 3 )) or (heterozygote-survival? = 80 and ( coin = 1 or coin = 2 )) or (heterozygote-survival? = 90 and ( coin = 1 )) or (heterozygote-survival? = 100 and ( coin = 0 )) [die]]] if selectionvictims = "allbutrecessives" [ask dominants [set coin one-of (list 1 2 3 4 5 6 7 8 9 10) if ( dominant-survival? = 0 and ( coin != 0 )) or (dominant-survival? = 10 and ( coin != 1 )) or (dominant-survival? = 20 and ( coin != 1 and coin != 2 )) or (dominant-survival? = 30 and ( coin != 1 and coin != 2 and coin != 3 )) or (dominant-survival? = 40 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 )) or (dominant-survival? = 50 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 and coin != 5 )) or (dominant-survival? = 60 and ( coin = 1 or coin = 2 or coin = 3 or coin = 4 )) or (dominant-survival? = 70 and ( coin = 1 or coin = 2 or coin = 3 )) or (dominant-survival? = 80 and ( coin = 1 or coin = 2 )) or (dominant-survival? = 90 and ( coin = 1 )) or (dominant-survival? = 100 and ( coin = 0 )) [die]] ask heterozygotes [set coin one-of (list 1 2 3 4 5 6 7 8 9 10) if ( heterozygote-survival? = 0 and ( coin != 0 )) or (heterozygote-survival? = 10 and ( coin != 1 )) or (heterozygote-survival? = 20 and ( coin != 1 and coin != 2 )) or (heterozygote-survival? = 30 and ( coin != 1 and coin != 2 and coin != 3 )) or (heterozygote-survival? = 40 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 )) or (heterozygote-survival? = 50 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 and coin != 5 )) or (heterozygote-survival? = 60 and ( coin = 1 or coin = 2 or coin = 3 or coin = 4 )) or (heterozygote-survival? = 70 and ( coin = 1 or coin = 2 or coin = 3 )) or (heterozygote-survival? = 80 and ( coin = 1 or coin = 2 )) or (heterozygote-survival? = 90 and ( coin = 1 )) or (heterozygote-survival? = 100 and ( coin = 0 )) [die]]] if selectionvictims = "allbutdominants" [ask recessives [set coin one-of (list 1 2 3 4 5 6 7 8 9 10) if ( recessive-survival? = 0 and ( coin != 0 )) or (recessive-survival? = 10 and ( coin != 1 )) or (recessive-survival? = 20 and ( coin != 1 and coin != 2 )) or (recessive-survival? = 30 and ( coin != 1 and coin != 2 and coin != 3 )) or (recessive-survival? = 40 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 )) or (recessive-survival? = 50 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 and coin != 5 )) or (recessive-survival? = 60 and ( coin = 1 or coin = 2 or coin = 3 or coin = 4 )) or (recessive-survival? = 70 and ( coin = 1 or coin = 2 or coin = 3 )) or (recessive-survival? = 80 and ( coin = 1 or coin = 2 )) or (recessive-survival? = 90 and ( coin = 1 )) or (recessive-survival? = 100 and ( coin = 0 )) [die]] ask heterozygotes [set coin one-of (list 1 2 3 4 5 6 7 8 9 10) if ( heterozygote-survival? = 0 and ( coin != 0 )) or (heterozygote-survival? = 10 and ( coin != 1 )) or (heterozygote-survival? = 20 and ( coin != 1 and coin != 2 )) or (heterozygote-survival? = 30 and ( coin != 1 and coin != 2 and coin != 3 )) or (heterozygote-survival? = 40 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 )) or (heterozygote-survival? = 50 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 and coin != 5 )) or (heterozygote-survival? = 60 and ( coin = 1 or coin = 2 or coin = 3 or coin = 4 )) or (heterozygote-survival? = 70 and ( coin = 1 or coin = 2 or coin = 3 )) or (heterozygote-survival? = 80 and ( coin = 1 or coin = 2 )) or (heterozygote-survival? = 90 and ( coin = 1 )) or (heterozygote-survival? = 100 and ( coin = 0 )) [die]]] if selectionvictims = "allbutheterozygotes" [ask dominants [set coin one-of (list 1 2 3 4 5 6 7 8 9 10) if ( dominant-survival? = 0 and ( coin != 0 )) or (dominant-survival? = 10 and ( coin != 1 )) or (dominant-survival? = 20 and ( coin != 1 and coin != 2 )) or (dominant-survival? = 30 and ( coin != 1 and coin != 2 and coin != 3 )) or (dominant-survival? = 40 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 )) or (dominant-survival? = 50 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 and coin != 5 )) or (dominant-survival? = 60 and ( coin = 1 or coin = 2 or coin = 3 or coin = 4 )) or (dominant-survival? = 70 and ( coin = 1 or coin = 2 or coin = 3 )) or (dominant-survival? = 80 and ( coin = 1 or coin = 2 )) or (dominant-survival? = 90 and ( coin = 1 )) or (dominant-survival? = 100 and ( coin = 0 )) [die]] ask recessives [set coin one-of (list 1 2 3 4 5 6 7 8 9 10) if ( recessive-survival? = 0 and ( coin != 0 )) or (recessive-survival? = 10 and ( coin != 1 )) or (recessive-survival? = 20 and ( coin != 1 and coin != 2 )) or (recessive-survival? = 30 and ( coin != 1 and coin != 2 and coin != 3 )) or (recessive-survival? = 40 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 )) or (recessive-survival? = 50 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 and coin != 5 )) or (recessive-survival? = 60 and ( coin = 1 or coin = 2 or coin = 3 or coin = 4 )) or (recessive-survival? = 70 and ( coin = 1 or coin = 2 or coin = 3 )) or (recessive-survival? = 80 and ( coin = 1 or coin = 2 )) or (recessive-survival? = 90 and ( coin = 1 )) or (recessive-survival? = 100 and ( coin = 0 )) [die]]] if selectionvictims = "allgenotypes" [ask dominants [set coin one-of (list 1 2 3 4 5 6 7 8 9 10) if ( dominant-survival? = 0 and ( coin != 0 )) or (dominant-survival? = 10 and ( coin != 1 )) or (dominant-survival? = 20 and ( coin != 1 and coin != 2 )) or (dominant-survival? = 30 and ( coin != 1 and coin != 2 and coin != 3 )) or (dominant-survival? = 40 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 )) or (dominant-survival? = 50 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 and coin != 5 )) or (dominant-survival? = 60 and ( coin = 1 or coin = 2 or coin = 3 or coin = 4 )) or (dominant-survival? = 70 and ( coin = 1 or coin = 2 or coin = 3 )) or (dominant-survival? = 80 and ( coin = 1 or coin = 2 )) or (dominant-survival? = 90 and ( coin = 1 )) or (dominant-survival? = 100 and ( coin = 0 )) [die]] ask heterozygotes [set coin one-of (list 1 2 3 4 5 6 7 8 9 10) if ( heterozygote-survival? = 0 and ( coin != 0 )) or (heterozygote-survival? = 10 and ( coin != 1 )) or (heterozygote-survival? = 20 and ( coin != 1 and coin != 2 )) or (heterozygote-survival? = 30 and ( coin != 1 and coin != 2 and coin != 3 )) or (heterozygote-survival? = 40 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 )) or (heterozygote-survival? = 50 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 and coin != 5 )) or (heterozygote-survival? = 60 and ( coin = 1 or coin = 2 or coin = 3 or coin = 4 )) or (heterozygote-survival? = 70 and ( coin = 1 or coin = 2 or coin = 3 )) or (heterozygote-survival? = 80 and ( coin = 1 or coin = 2 )) or (heterozygote-survival? = 90 and ( coin = 1 )) or (heterozygote-survival? = 100 and ( coin = 0 )) [die]] ask recessives [set coin one-of (list 1 2 3 4 5 6 7 8 9 10) if ( recessive-survival? = 0 and ( coin != 0 )) or (recessive-survival? = 10 and ( coin != 1 )) or (recessive-survival? = 20 and ( coin != 1 and coin != 2 )) or (recessive-survival? = 30 and ( coin != 1 and coin != 2 and coin != 3 )) or (recessive-survival? = 40 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 )) or (recessive-survival? = 50 and ( coin != 1 and coin != 2 and coin != 3 and coin != 4 and coin != 5 )) or (recessive-survival? = 60 and ( coin = 1 or coin = 2 or coin = 3 or coin = 4 )) or (recessive-survival? = 70 and ( coin = 1 or coin = 2 or coin = 3 )) or (recessive-survival? = 80 and ( coin = 1 or coin = 2 )) or (recessive-survival? = 90 and ( coin = 1 )) or (recessive-survival? = 100 and ( coin = 0 )) [die]]] end ;;;;; ;; Genotype Graph ;;;;; to update-plot ;; Keeps the graph of relative proportions of genotypes up-to-date set-current-plot "Genotypes" set-current-plot-pen "Dominant" plot (((count dominants) / ((count turtles) + .1))* 100) set-current-plot-pen "Heterozygote" plot (((count heterozygotes) / ((count turtles) + .1))* 100) set-current-plot-pen "Recessive" plot (((count recessives) / ((count turtles) + .1))* 100) end @#$#@#$#@ GRAPHICS-WINDOW 339 10 752 444 16 16 12.212121212121213 1 10 1 1 1 0 1 1 1 -16 16 -16 16 0 0 1 ticks CC-WINDOW 5 760 761 855 Command Center 0 BUTTON 7 11 70 44 NIL setup NIL 1 T OBSERVER NIL NIL NIL NIL BUTTON 70 11 133 44 NIL go T 1 T OBSERVER NIL NIL NIL NIL BUTTON 133 11 196 44 step go NIL 1 T OBSERVER NIL NIL NIL NIL SLIDER 8 88 180 121 #dominants #dominants 0 10 0 1 1 NIL HORIZONTAL SLIDER 8 121 180 154 #heterozygotes #heterozygotes 0 10 10 1 1 NIL HORIZONTAL SLIDER 8 154 180 187 #recessives #recessives 0 10 0 1 1 NIL HORIZONTAL PLOT 81 497 447 647 Genotypes NIL NIL 0.0 10.0 0.0 10.0 true false PENS "Dominant" 1.0 0 -13345367 true "Heterozygote" 1.0 0 -10899396 true "Recessive" 1.0 0 -1184463 true MONITOR 81 648 176 693 Total # of Turtles count dominants + count heterozygotes + count recessives 17 1 11 MONITOR 176 648 257 693 % Dominant ((count dominants) / \n((count turtles) + .1))\n* 100 0 1 11 MONITOR 257 648 362 693 % Heterozygote ((count heterozygotes) / \n((count turtles) + .1))\n* 100 0 1 11 MONITOR 362 648 447 693 % Recessive ((count recessives) / \n((count turtles) + .1))\n* 100 0 1 11 SWITCH 34 46 166 79 randomtraits? randomtraits? 1 1 -1000 SWITCH 181 122 332 155 showasdifferent? showasdifferent? 0 1 -1000 SLIDER 8 232 180 265 reproage reproage 0 100 100 1 1 NIL HORIZONTAL BUTTON 8 279 97 312 NIL bottleneck NIL 1 T OBSERVER NIL NIL NIL NIL SWITCH 96 279 214 312 bylocation? bylocation? 1 1 -1000 SLIDER 8 199 180 232 maxnumber maxnumber 0 1000 1000 100 1 NIL HORIZONTAL MONITOR 175 693 258 746 # Dominants count dominants 17 1 13 MONITOR 258 693 363 746 # Heterozygotes count heterozygotes 17 1 13 MONITOR 363 693 447 746 # recessives count recessives 17 1 13 BUTTON 8 311 97 356 NIL select NIL 1 T OBSERVER NIL NIL NIL NIL CHOOSER 96 311 214 356 selectionvictims selectionvictims "dominants" "heterozygotes" "recessives" "allbutdominants" "allbutheterozygotes" "allbutrecessives" "allgenotypes" 6 SLIDER 8 371 185 404 dominant-survival? dominant-survival? 0 100 0 10 1 NIL HORIZONTAL SLIDER 8 404 185 437 heterozygote-survival? heterozygote-survival? 0 100 0 10 1 NIL HORIZONTAL SLIDER 8 437 185 470 recessive-survival? recessive-survival? 0 100 0 10 1 NIL HORIZONTAL @#$#@#$#@ WHAT IS IT? ----------- Evolution can be defined as the changes in the genetic makeup of a population over time. This change can be both active and passive, being driven by either direct selection pressures or by random chance. The purpose of this model is to show the effects of both of these types of change in the form of a basic selection event and a bottleneck event, which represents sudden, random change. Ultimately, this model can show that random change can have effects on a population similar to the effects of selection and by extension that selection is instrumental but not essential to the course of evolution. HOW IT WORKS ------------ Turtles are created with certain genotypes: homozygous dominant, heterozygous, or homozygous recessive. They move at random through the world, getting older at each tick. When two turtles that have reached their reproductive age land on the same patch, they produce a single offspring. The offspring have genotypes according to the genotypes of their parents and the rules of basic Mendelian genetics. The turtles, once they've reproduced, die out in proportion to their population size. The ratios of genotypes in the population are monitored on the graph. The "bottleneck" and "select" features allow the user to suddenly reduce the population size according to either random chance or changeable selection parameters. HOW TO USE IT ------------- Begin by setting the randomtraits? switch to either "on" or "off". If the randomtraits? switch is set to "on", the model will create a random number of dominant (blue) turtles (0-10), heterozygous (blue/green) turtles (0-10) and recessive (yellow) turtles (0-10). If the randomtraits? switch is set to "off", select the number of each genotype to create using the appropriate sliders. If the "showasdifferent?" switch is on, the heterozygotes will display their own distinct phenotype (green color). If it is off, they will display the dominant phenotype (blue color). The "Setup" button will clear the world and create the desired turtles. Using the "maxnumber" and "reproage" sliders, select the desired maximum population size and the age the turtles must be before they reproduce respectively. Hit "Go" to run the model continuously, or "Step" to run it one iteration at a time. To cause a bottleneck event, set the "bylocation?" switch to either "on" (to kill all turtles in Quadrants I, III and IV) or "off" (to kill 3/4 of the total population at random). Hitting the "bottleneck" button will cause the event to occur and will update the graph to reflect the sudden changes. To see the effects of selection pressure on the population, a few parameters must be set. Begin by selecting the genotype against which you'd like to select. You can choose to select against any single genotype, any combination of two genotypes, or all three of the genotypes. The "[genotype]-survival?" sliders allow you to select the probability that each genotype will die if the "Select" button is hit. O indicates that all the turtles of the genotype will die every time (they will survive 0% of the time), 50 indicates that they have a 50/50 chance of dying each time (they will survive 50% of the time) and 100 indicates that they will survive 100% of the time. Hitting the "Select" button will kill off a number of turtles that is consistent with the survival parameters you've selected. THINGS TO NOTICE ---------------- Watch the graph as it shows the changing ratios of genotypes in the population. Notice the overall trend in the ratios. Which genotype is most prevalent in the population? Which is least prevalent? What happens when a bottleneck event occurs? Are these changes permanent? If not, how long does it take before the original trend returns? THINGS TO TRY ------------- Begin by creating 10 dominant or 10 recessive turtles and running the program. Notice the effects of a bottleneck event and of selective pressure on a population without genetic variability. Next, create 10 heterozygous turtles and run the program. Notice the effects of bottlenecking and selection of a population with equal numbers of dominant and recessive alleles. Try beginning with different ratios of genotypes, or let the random generator select the initial genotypes for you. Run the program and observe the effects of bottlenecking on the population until you are familiar with them. Then, begin with the same genotypic ratios and try to find the right combination of selective pressures to put upon the population to mimic the previously-observed effects of the bottleneck event. CREDITS AND REFERENCES ---------------------- Thanks to Paul Grobstein and the students of the Spring 2009 Emergence course for their guidance and input into the concept of this model, and especially to Evan R for his help with the programming. @#$#@#$#@ default true 0 Polygon -7500403 true true 150 5 40 250 150 205 260 250 airplane true 0 Polygon -7500403 true true 150 0 135 15 120 60 120 105 15 165 15 195 120 180 135 240 105 270 120 285 150 270 180 285 210 270 165 240 180 180 285 195 285 165 180 105 180 60 165 15 arrow true 0 Polygon -7500403 true true 150 0 0 150 105 150 105 293 195 293 195 150 300 150 box false 0 Polygon -7500403 true true 150 285 285 225 285 75 150 135 Polygon -7500403 true true 150 135 15 75 150 15 285 75 Polygon -7500403 true true 15 75 15 225 150 285 150 135 Line -16777216 false 150 285 150 135 Line -16777216 false 150 135 15 75 Line -16777216 false 150 135 285 75 bug true 0 Circle -7500403 true true 96 182 108 Circle -7500403 true true 110 127 80 Circle 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195 240 210 180 210 165 195 Polygon -7500403 true true 135 195 135 240 120 255 105 255 105 285 135 285 165 240 165 195 line true 0 Line -7500403 true 150 0 150 300 line half true 0 Line -7500403 true 150 0 150 150 pentagon false 0 Polygon -7500403 true true 150 15 15 120 60 285 240 285 285 120 person false 0 Circle -7500403 true true 110 5 80 Polygon -7500403 true true 105 90 120 195 90 285 105 300 135 300 150 225 165 300 195 300 210 285 180 195 195 90 Rectangle -7500403 true true 127 79 172 94 Polygon -7500403 true true 195 90 240 150 225 180 165 105 Polygon -7500403 true true 105 90 60 150 75 180 135 105 plant false 0 Rectangle -7500403 true true 135 90 165 300 Polygon -7500403 true true 135 255 90 210 45 195 75 255 135 285 Polygon -7500403 true true 165 255 210 210 255 195 225 255 165 285 Polygon -7500403 true true 135 180 90 135 45 120 75 180 135 210 Polygon -7500403 true true 165 180 165 210 225 180 255 120 210 135 Polygon -7500403 true true 135 105 90 60 45 45 75 105 135 135 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