its the person not the game

alot of the statistics about the influence of video games are based on the NEGATIVELY affected people and ignore the people who havent been affected if someone does a survey on everyone (including thos who havent been affected) they will probably find that it its the person not the game.

Reply

The content of this field is kept private and will not be shown publicly.
  • Allowed HTML tags: <em> <strong> <i> <b> <cite> <code> <ul> <ol> <li> <dl> <dt> <dd> <p> <br>
  • Lines and paragraphs break automatically.

More information about formatting options